<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Coninx, Alexandre</style></author><author><style face="normal" font="default" size="100%">Paul E. Baxter</style></author><author><style face="normal" font="default" size="100%">Oleari, Elettra</style></author><author><style face="normal" font="default" size="100%">Bellini, Sara</style></author><author><style face="normal" font="default" size="100%">Bierman, Bert</style></author><author><style face="normal" font="default" size="100%">Henkemans, Olivier Blanson</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author><author><style face="normal" font="default" size="100%">Cosi, Piero</style></author><author><style face="normal" font="default" size="100%">Valentin Enescu</style></author><author><style face="normal" font="default" size="100%">Espinoza, Raquel Ros</style></author><author><style face="normal" font="default" size="100%">Antoine Hiolle</style></author><author><style face="normal" font="default" size="100%">Remi Humbert</style></author><author><style face="normal" font="default" size="100%">Kiefer, Bernd</style></author><author><style face="normal" font="default" size="100%">Kruijff-Korbayová, Ivana</style></author><author><style face="normal" font="default" size="100%">Looije, Rosmarijn</style></author><author><style face="normal" font="default" size="100%">Mosconi, Marco</style></author><author><style face="normal" font="default" size="100%">Mark A. Neerincx</style></author><author><style face="normal" font="default" size="100%">Giulio Paci</style></author><author><style face="normal" font="default" size="100%">Patsis, Georgios</style></author><author><style face="normal" font="default" size="100%">Pozzi, Clara</style></author><author><style face="normal" font="default" size="100%">Sacchitelli, Francesca</style></author><author><style face="normal" font="default" size="100%">Hichem Sahli</style></author><author><style face="normal" font="default" size="100%">Alberto Sanna</style></author><author><style face="normal" font="default" size="100%">Sommavilla, Giacomo</style></author><author><style face="normal" font="default" size="100%">Tesser, Fabio</style></author><author><style face="normal" font="default" size="100%">Yiannis Demiris</style></author><author><style face="normal" font="default" size="100%">Tony Belpaeme</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Towards Long-Term Social Child-Robot Interaction: Using Multi-Activity Switching to Engage Young Users</style></title><secondary-title><style face="normal" font="default" size="100%">Journal of Human-Robot Interaction</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2016</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">https://dl.acm.org/doi/abs/10.5898/JHRI.5.1.Coninx</style></url></web-urls></urls><volume><style face="normal" font="default" size="100%">5</style></volume><pages><style face="normal" font="default" size="100%">32–67</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">Social robots have the potential to provide support in a number of practical domains, such as learning and behaviour change. This potential is particularly relevant for children, who have proven receptive to interactions with social robots. To reach learning and therapeutic goals, a number of issues need to be investigated, notably the design of an effective child-robot interaction (cHRI) to ensure the child remains engaged in the relationship and that educational goals are met. Typically, current cHRI research experiments focus on a single type of interaction activity (e.g. a game). However, these can suffer from a lack of adaptation to the child, or from an increasingly repetitive nature of the activity and interaction. In this paper, we motivate and propose a practicable solution to this issue: an adaptive robot able to switch between multiple activities within single interactions. We describe a system that embodies this idea, and present a case study in which diabetic children collaboratively learn with the robot about various aspects of managing their condition. We demonstrate the ability of our system to induce a varied interaction and show the potential of this approach both as an educational tool and as a research method for long-term cHRI.</style></abstract><issue><style face="normal" font="default" size="100%">1</style></issue><notes><style face="normal" font="default" size="100%">&lt;a href=&quot;https://dl.acm.org/doi/abs/10.5898/JHRI.5.1.Coninx&quot;&gt;Download&lt;/a&gt; (Open Access)</style></notes></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">John C Murray</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author><author><style face="normal" font="default" size="100%">Antoine Hiolle</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Towards a Model of Emotion Expression in an Interactive Robot Head</style></title><secondary-title><style face="normal" font="default" size="100%">Proc. 18th IEEE International Symposium on Robot and Human Interactive Communication (IEEE RO-MAN 2009)</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2009</style></year><pub-dates><date><style  face="normal" font="default" size="100%">09/2009</style></date></pub-dates></dates><publisher><style face="normal" font="default" size="100%">IEEE Press</style></publisher><pub-location><style face="normal" font="default" size="100%">Toyama, Japan</style></pub-location><pages><style face="normal" font="default" size="100%">627–632</style></pages><isbn><style face="normal" font="default" size="100%">978-1-4244-5081-7</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">In this paper we present a robotic head designed for interaction with humans, endowed with mechanisms to make the robot respond to social interaction with emotional expressions, allowing the emotional expression of the robot to be directly influenced by the social interaction process. We look into how emotionally expressive visual feedback from the robot can enrich the interaction process and provide the participant with additional information regarding the interaction, allowing the user to better understand the intentions of the robot. We discuss some of the interactions that are possible with ERWIN and how this can effect the response of the system. We show experimental scenarios where the interaction processes influences the emotional expressions and how the participants interpret this. We draw our conclusions from the feedback from experiments, showing that indeed emotional expression can have an influence on the social interaction between a robot and human.</style></abstract></record></records></xml>