<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>5</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Cañamero, L.</style></author><author><style face="normal" font="default" size="100%">Philippe Gaussier</style></author><author><style face="normal" font="default" size="100%">Wilson, M.</style></author><author><style face="normal" font="default" size="100%">Sofiane Boucenna</style></author><author><style face="normal" font="default" size="100%">Cuperlier, N.</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Preface</style></title><secondary-title><style face="normal" font="default" size="100%">From Animals to Animats 16. Proceedings 16th International Conference on Simulation of Adaptive Behavior, SAB 2022</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2022</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">https://doi.org/10.1007/978-3-031-16770-6</style></url></web-urls></urls><number><style face="normal" font="default" size="100%">LNAI, LNCS, volume 13499</style></number><publisher><style face="normal" font="default" size="100%">Springer, LNAI, LNCS</style></publisher><pages><style face="normal" font="default" size="100%">v - x</style></pages><isbn><style face="normal" font="default" size="100%">978-3-031-16769-0</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Lewis, Matthew</style></author><author><style face="normal" font="default" size="100%">Antoine Hiolle</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Pleasure, Persistence and Opportunism in Action Selection</style></title><secondary-title><style face="normal" font="default" size="100%">Proc. 14th Conference on the Synthesis and Simulation of Living Systems (ALIFE 2014)</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2014</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">https://www.mitpressjournals.org/doi/abs/10.1162/978-0-262-32621-6-ch151</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">MIT Press</style></publisher><pub-location><style face="normal" font="default" size="100%">New York, NY</style></pub-location><pages><style face="normal" font="default" size="100%">932–933</style></pages><isbn><style face="normal" font="default" size="100%">978-0-262-32621-6</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">An autonomous robot must show appropriate levels of persistence and opportunism to survive.  We address this problem by using a mechanism akin to pleasure that modulates exteroception as a function of need satisfaction, rather than based on
internal deficits and external threats as in previous work. The different context in which the modulating hormone is released has important consequences on persistence and opportunism.</style></abstract><notes><style face="normal" font="default" size="100%">&lt;a href=&quot;https://www.mitpressjournals.org/doi/abs/10.1162/978-0-262-32621-6-ch151&quot;&gt;Download&lt;/a&gt;</style></notes></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>10</ref-type><contributors><secondary-authors><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author><author><style face="normal" font="default" size="100%">Pierre-Yves Oudeyer</style></author><author><style face="normal" font="default" size="100%">Christian Balkenius</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Proceedings of the Ninth International Conference on Epigenetic Robotics: Modeling Cognitive Development in Robotic Systems</style></title><tertiary-title><style face="normal" font="default" size="100%">Lund University Cognitive Studies</style></tertiary-title></titles><dates><year><style  face="normal" font="default" size="100%">2009</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">https://www.lucs.lu.se/LUCS/146/</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">Lund University</style></publisher><pub-location><style face="normal" font="default" size="100%">Venice, Italy</style></pub-location><volume><style face="normal" font="default" size="100%">146</style></volume><isbn><style face="normal" font="default" size="100%">978-91-977-380-7-1</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>5</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Cañamero, Lola D</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">Kerstin Dautenhahn</style></author><author><style face="normal" font="default" size="100%">Alan H Bond</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author><author><style face="normal" font="default" size="100%">Bruce Edmonds</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Playing the emotion game with Feelix: What can a LEGO robot tell us about emotion?</style></title><secondary-title><style face="normal" font="default" size="100%">Socially Intelligent Agents: Creating Relationships with Computers and Robots</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2002</style></year></dates><publisher><style face="normal" font="default" size="100%">Kluwer Academic Publishers</style></publisher><pages><style face="normal" font="default" size="100%">69–76</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">This chapter reports the motivations and choices underlying the design of Feelix, a simple humanoid LEGO robot that displays different emotions through facial expression in response to physical contact. It concludes by discussing what this simple technology can tell us about emotional expression and interaction.</style></abstract><section><style face="normal" font="default" size="100%">8</style></section></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>10</ref-type><contributors><secondary-authors><author><style face="normal" font="default" size="100%">Aylett, Ruth</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Proceedings of the AISB'02 Symposium Animating Expressive Characters for Social Interactions</style></title></titles><dates><year><style  face="normal" font="default" size="100%">2002</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">https://www.aisb.org.uk/publications/proceedings/aisb2002/AISB02_ExpressiveCharacters.pdf</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">AISB</style></publisher><pub-location><style face="normal" font="default" size="100%">Imperial College, London, UK</style></pub-location><language><style face="normal" font="default" size="100%">eng</style></language></record></records></xml>