Some of my publications

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1997
D. Cañamero, A Hormonal Model of Emotions for Behavior Control, 1997.
D. Cañamero, Modeling Motivations and Emotions as a Basis for Intelligent Behavior, in Proceedings of the First International Conference on Autonomous Agents (Agents'97), Marina del Rey, CA, USA, 1997, pp. 148–155.
D. Cañamero and Van de Velde, W., Socially Emotional: Using Emotions to Ground Social Interaction, in Socially Intelligent Agents. Papers from the 1997 AAAI Fall Symposium, 1997, pp. 10–15.
1999
J. L. Arcos, Cañamero, D., and López de Mántaras, R., Affect-Driven CBR to Generate Expressive Music, in Case-Based Reasoning Research and Development. Third International Conference on Case-Based Reasoning, ICCBR'99, 1999, vol. 1650, pp. 1–13.
D. Cañamero, Emotions pour les agents situés, in Intelligence Artificielle Située, A. Drogoul and Meyer, J. - A., Eds. Paris: Hermès science publications, 1999.
E. Giménez and Cañamero, D., First Proposal for an Agent Architecture for Team and Multiple Task Coordination: A Case Study in Robotic Soccer, in Proc. 2nd Catalan Conference on Artificial Intelligence (CCIA'99), Girona, Spain, 1999.
D. Cañamero, Arcos, J. L., and López de Mántaras, R., Imitating Human Performances to Automatically Generate Expressive Jazz Ballads, in Proc. AISB'99 Symposium on Imitation in Animals and Artifacts, Edinburgh, Scotland, 1999, pp. 115–20.PDF icon Canamero_et_al_Imitating_human_performances_to_automatically_generate_expressive_jazz_ballads_AISB1999.pdf (40.49 KB)
D. Cañamero and Corruble, V., Situated Cognition: A Challenge to Artificial Intelligence?, in Learning Sites: Social and Technological Contexts for Learning, J. Bliss, Säljö, R., and Light, P., Eds. Elsevier, 1999, pp. 223–235.
B. de Boer and Cañamero, D., Situated Learning in Autonomous Agents, in Learning Sites: Social and Technological Contexts for Learning, J. Bliss, Säljö, R., and Light, P., Eds. Elsevier, 1999, pp. 236–248.
D. Cañamero, What Emotions are Necessary for HCI?, in Human-Computer Interaction: Ergonomics and User Interfaces Vol. 1, Munich, Germany, 1999, pp. 838–842.
2000
G. Bisson, Nédellec, C., and Cañamero, L. D., Designing Clustering Methods for Ontology Building: The Mo'K Workbench, in Proc. First Workshop on Ontology Learning. Workshop of the 14th European Conference on Artificial Intelligence (ECAI 2000), 2000, pp. 13–18.
L. D. Cañamero, Designing Emotions for Activity Selection, University of Aarhus, Denmark, 2000.
D. Cañamero and Van de Velde, W., Emotionally Grounded Social Interaction, in Human Cognition and Social Agent Technology, K. Dautenhahn, Ed. John Benjamins Publishing Co., 2000, pp. 137–162.
L. D. Cañamero and Fredslund, J., How Does It Feel? Emotional Interaction with a Humanoid LEGO Robot, in Socially Intelligent Agents: The Human in the Loop. Papers from the AAAI 2000 Fall Symposium, North Falmouth, Massachusetts, 2000, pp. 23–28.
L. D. Cañamero and Fredslund, J., I Show You How I Like You: Human-Robot Interaction through Emotional Expression and Tactile Stimulation, University of Aarhus, Denmark, 2000.
2001
L. D. Cañamero, Building Emotional Artifacts in Social Worlds: Challenges and Perspectives, in Emotional and Intelligent II: The Tangled Knot of Social Cognition; Papers from the 2001 AAAI Fall Symposium, North Falmouth, Massachusetts, 2001, pp. 22–30.
L. D. Cañamero, Ed., Emotional and Intelligent II: The Tangled Knot of Social Cognition. Papers from the 2001 AAAI Fall Symposium. AAAI Press, North Falmouth, Massachusetts, 2001.
L. D. Cañamero, Emotions and Adaptation in Autonomous Agents: A Design Perspective, Cybernetics and Systems: An International Journal, vol. 32, no. 5, pp. 507–529, 2001.
L. D. Cañamero and Petta, P., Eds., Grounding Emotions in Adaptive Systems. Volume I, Special Issue of Cybernetics and Systems: An International Journal, vol. 32, no. 5. Taylor & Francis, 2001.
L. D. Cañamero and Petta, P., Eds., Grounding Emotions in Adaptive Systems. Volume II, Special Issue of Cybernetics and Systems: An International Journal, vol. 32, no. 6. Taylor & Francis, 2001.
L. D. Cañamero and Fredslund, J., I Show You How I Like You—Can You Read it in My Face?, IEEE Transactions on Systems, Man and Cybernetics, Part A: Systems and Humans, vol. 31, no. 5, pp. 454–459, 2001.
2002
O. Avila-García and Cañamero, L., Comparing a Voting-Based Policy with Winner-Takes-All to Perform Action Selection in Motivational Agents, in Advances in Artificial Intelligence – IBERAMIA 2002; Proc. 8th Ibero-American Conference on AI, Seville, Spain, 2002, vol. 2527, pp. 855–864.
O. Avila-García and Cañamero, L., A Comparison of Behavior Selection Architectures Using Viability Indicators, in Proc. EPSRC/BBSRC International Workshop Biologically-Inspired Robotics: The Legacy of W. Grey Walter, HP Labs Bristol, UK, 2002, pp. 86–93.
L. Cañamero, Avila-García, O., and Hafner, E., First Experiments Relating Behavior Selection Architectures to Environmental Complexity, in Proc. 2002 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2002), Lausanne, Switzerland, 2002, pp. 3024–3029.
C. L. Nehaniv, Polani, D., Dautenhahn, K., te Boekhorst, R., and Cañamero, L., Meaningful Information, Sensor Evolution, and the Temporal Horizon of Embodied Organisms, in Artificial Life VIII: Proceedings of the Eighth International Conference on Artificial Life, Sydney, Australia, 2002, pp. 345–349.
L. D. Cañamero, Playing the emotion game with Feelix: What can a LEGO robot tell us about emotion?, in Socially Intelligent Agents: Creating Relationships with Computers and Robots, K. Dautenhahn, Bond, A. H., Cañamero, L., and Edmonds, B., Eds. Kluwer Academic Publishers, 2002, pp. 69–76.
R. Aylett and Cañamero, L., Eds., Proceedings of the AISB'02 Symposium Animating Expressive Characters for Social Interactions. AISB, Imperial College, London, UK, 2002.
O. Avila-García, Hafner, E., and Cañamero, L., Relating Behavior Selection Architectures to Environmental Complexity, in From Animals to Animats: Proc. 7th International Conference on Simulation of Adaptive Behavior, Edinburgh, Scotland, 2002, pp. 127–128.
K. Dautenhahn, Bond, A. H., Cañamero, L., and Edmonds, B., Eds., Socially Intelligent Agents: Creating Relationships with Computers and Robots. Kluwer Academic Publishers, 2002.
K. Dautenhahn, Bond, A. H., Cañamero, L., and Edmonds, B., Socially Intelligent Agents: Creating Relationships with Computers and Robots, in Socially Intelligent Agents: Creating Relationships with Computers and Robots, K. Dautenhahn, Bond, A. H., Cañamero, L., and Edmonds, B., Eds. Kluwer Academic Publishers, 2002, pp. 1–20.
2003
O. Avila-García, Cañamero, L., and te Boekhorst, R., Analyzing the Performance of "Winner-Take-All" and "Voting-Based" Action Selection Policies within the Two-Resource Problem, in Advances in Artificial Life: 7th European Conference, ECAL 2003, Dortmund, Germany, 2003, vol. 2801, pp. 733–742.
U. Cortés, Annicchiarico, R., Vázquez-Salceda, J., Urdiales, C., Cañamero, L., López, M., Sànchez-Marrè, M., and Caltagirone, C., Assistive technologies for the disabled and for the new generation of senior citizens: The e-Tools architecture, AI Communications, vol. 16, no. 3, pp. 193–207, 2003.
L. D. Cañamero, Designing emotions for activity selection in autonomous agents, in Emotions in Humans and Artifacts, R. Trappl, Petta, P., and Payr, S., Eds. MIT Press, 2003, pp. 115–148.
U. Cortés, Annicchiarico, R., Vázquez-Salceda, J., Urdiales, C., Cañamero, L., López, M., Sànchez-Marrè, M., and Caltagirone, C., e-Tools: The use of Assistive Technologies to enhance disabled and senior citizens’ autonomy, in e-Health: Application of Computing Science in Medicine and Health Care, I. Rudomín, Vázquez-Salceda, J., and Díaz de León Santiago, J. L., Eds. Instituto Politécnico National Press, 2003, pp. 119–132.
I. Cos-Aguilera, Cañamero, L., and Hayes, G. M., Learning Object Functionalities in the Context of Action Selection, in Towards Intelligent Mobile Robots, TIMR'03: 4th British Conference on Mobile Robotics, University of the West of England, Bristol, 2003.
I. Cos-Aguilera, Cañamero, L., and Hayes, G. M., Motivation-driven learning of object affordances: First experiments using a simulated khepera robot, in Proc. 5th International Conference in Cognitive Modelling (ICCM'03), Bamberg, Germany, 2003, pp. 57–62.
O. Avila-García, Cañamero, L., te Boekhorst, R., and Davey, N., Optimization Criteria Underlying "Winner-Take-All" and "Voting-Based" Action Selection Policies, in Towards Intelligent Mobile Robots, TIMR'03: 4th British Conference on Mobile Robotics, University of the West of England, Bristol, 2003.
2004
E. Hudlicka and Cañamero, L., Eds., Architectures for Modeling Emotion: Cross-Disciplinary Foundations, Papers from the 2004 AAAI Spring Symposium. AAAI Press, 2004.
R. Lowe, Cañamero, L., Nehaniv, C. L., and Polani, D., The Evolution of Affect-Related Displays, Recognition and Related Strategies, in ALIFE IX: Proceeding of the 9th international conference on the simulation and synthesis of living systems, 2004, pp. 176–181.
U. Cortés, Annicchiarico, R., Campana, F., Vázquez-Salceda, J., Urdiales, C., Cañamero, L., López, M., Sànchez-Marrè, M., Di Vincenzo, S., and Caltagirone, C., Intelligenza artificiale in medicina: progetto di una piattaforma mobile inserita in un ambiente intelligente per l'assistenza ai disabili e agli anziani, Recenti Progressi in Medicina, vol. 95, no. 4, pp. 190–195, 2004.
R. Lowe, Cañamero, L., Nehaniv, C. L., and Polani, D., Strategies in the Evolution of Affect Related Displays and Recognition, in The Logic Of Artificial Life: Abstracting and Synthesizing the Principles of Living Systems; Proc. 6th German Workshop on Artificial Life 2004, Bamberg, Germany, 2004.
I. Cos-Aguilera, Hayes, G. M., and Cañamero, L., Using a SOFM to learn Object Affordances, in Proc. 5th Workshop of Physical Agents (WAF'04), Girona, Spain, 2004.
Download (Open Access)
O. Avila-García and Cañamero, L., Using Hormonal Feedback to Modulate Action Selection in a Competitive Scenario, in From Animals to Animats 8: Proc. 8th Intl. Conf. on Simulation of Adaptive Behavior (SAB'04), Los Angeles, USA, 2004, pp. 243–252.

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